![]() ![]() ![]() Set up, I expected to have to prepare a lot but you go through a few steps and within 5-10 minutes you can enter your first game. Horizon is really beautiful and Gran Turismo in VR really gives a very special experience. The games I didn't expect to have so much fun with. ![]() I hope I've made the right decision.Extremely good quality, VR is of course still emerging, but you clearly notice that it is going at a high pace. But, no, it's not that, it's much simpler: Call of the Mountain reveals early on that VR games needn't be simple one-trick pony games, and that has me curious for much more. I have now parted with £570 (it's £50 extra for Horizon on top of the £530 baseline price for the hardware), which speaks volumes in itself. Sure, there are hurdles to get over in understanding the control system mechanics, and I'm yet to test out combat in this game, but based on my short teaser taster, I think that Horizon: Call of the Mountain could be the game to convince me that virtual reality has legs. Their presence is so much more powerful than I've felt in any Horizon game before, so I bet there are plenty of treats that I'm yet to experience in the full game. Call of the Mountain's opening scene sees you floating on the water in a rowboat, while a Stormbird, Tallneck and many other mechanical familiarities roam closely around you. The sense of scale is phenomenal too, that being an obvious strength of virtual reality. It's certainly slower – it has to be, realistically, to avoid motion sickness – but it doesn't shy away from a similar experience of being able to climb various fractured rocks and get up close with robotic dinosaurs and people alike. ![]() Second is the game itself: I was really worried that Call of the Mountain would struggle to deliver the kind of tempo associated with a Horizon title. ![]()
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